Part 3 of Mass Effect 3 Multiplayer Revisited
I explained the mechanics of Themed Challenges in the previous post. Solos are in principle no different from duos — only they’re much harder to do.
In a way, I started playing this game solo. With the SP campaign finished twice, once immediately upon release and once again when the Extended Cut appeared, I was naturally curious about the MP, but at the same time I was horribly afraid to go online and play with random people. (Have I mentioned this was the first online game I’ve ever played?) So for the longest time I struggled on my own, on Bronze, playing the vanilla Human Soldier on Firebase White vs Cerberus and Geth, as they could be held for entire waves from a single defensive position. Well, entire waves 1 and 2. I’d die as soon as the objective on wave 3 made me move around. It was extremely frustrating and didn’t get me anywhere, since not many credits can be earned in incomplete games. But still I kept trying!
Continue reading Mass Effect 3 Multiplayer: Themed Solo Challenges