A couple weeks ago, I complained of troubles with managing my free time. Literally a few days later, they were solved so abruptly, I’m tempted to call it a miracle. Namely, I started to schedule tasks; and it turned out that sticking to the schedule is something I’m very good at. In a matter of days, I turned from feeling that I don’t have nearly enough time for all my hobbies and interests, to writing daily, finishing artworks in progress, and even games!
Continue reading On Sticking to ScheduleMonth: December 2022
Metal Hellsinger
This game has been an absolute delight. It’s a rhythm-based first-person shooter where you play a demon-like creature wrecking havoc though the circles of hell in search of her lost voice. The rhythm-based part means that you’re supposed to shoot (or otherwise hit) enemies, reload your weapons, jump and dash to the beat of the music. This is not only great fun, it’s also built into the mechanics. Following the rhythm helps build up the fury level, and two good things happen when it gets high: you deal more damage, and you get to hear more elements of the music arrangements.
Continue reading Metal Hellsinger