Mass Effect Multiplayer Challenges and Halls of Fame

I have been a part of the Mass Effect fan community for a long time. But while my fanfiction writing is in evidence everywhere on this site, I’ve not written much about my involvement with Multiplayer Challenges and Halls of Fame, although I’ve been working on development and maintenance of that project regularly since the summer of 2016, when Bioware shut down their official forums. This is because what I have to say on the subject is largely technical and thus of dubious interest to the hypothetical readers of this blog; and writing about technical things requires more premeditation, structure and overall effort than my usual ramblings. I’m finally taking the plunge now because I plan to make all the data collected by the project publicly available some time in the next few months. The series of articles starting with this post will detail the project, the material and the process of wrangling it into shape, both as a manual for potential contributors and as homage to a long-lasting, fun and challenging hobby that taught me a great deal.

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The Garden of Proserpine

By A. C. Swinburne

Here, where the world is quiet;
         Here, where all trouble seems
Dead winds’ and spent waves’ riot
         In doubtful dreams of dreams;
I watch the green field growing
For reaping folk and sowing,
For harvest-time and mowing,
         A sleepy world of streams.

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An Exercise in Self-Critique 2

This is the second in what will hopefully be a longer series of posts where I critique the beginnings of my own stories, written long ago, and try to make them better. You can find the first post here. Today I’ll look at my oldest, dearest and most popular Mass Effect fanfic, Fruit from Palaven.

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Wish They Left the Stars Out of Star Trek: Discovery

I’ve seen about half the first season of Star Trek: Discovery. It’s riddled with stupid plot-twists, unlikable characters who behave nonsensically and bad design decisions. But among all these legitimate things to complain about, none annoyed me as much as their stars.

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A Review of a Review of the Mass Effect Trilogy

I stumbled upon a massive, novel-length review of the Mass Effect trilogy written by Shamus Young and I thoroughly enjoyed reading it. Apart from a few minor annoyances, I found hardly anything I could argue in his analysis. Unlike so many critics within the fandom who focus all their ire on the controversial ending, Shamus asserts that the narrative of Mass Effect lost its cohesion much earlier. He goes on to examine all the major plot developments and several important subplots and demonstrate that the deus ex machina finale that failed so many expectations was inevitable in the context of the numerous storytelling blunders committed throughout the second and third installment.

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An End is Like a Little Death

Last night I finished a novel that I started writing more than seven years ago. It wasn’t the first, or the last novel that I wrote with enthusiasm up to the 90% mark just to burn out on the last hundred yards. I am, of course, happy that I finished it. It’s a quiet kind of happiness: not the kind to make one jump up and down and clap their hands with glee, but more like relief that something that was wrong has finally been righted. I’m also hopeful that it means I might some day finish my other abandoned works and lighten the load of debt and guilt they’ve been weighing me down with.

But at the same time, I’m sad. Sad that it’s done and in a way — gone. A story is born inside the author’s mind, and there it grows and shifts and changes, and so long as it’s not written, it has a peculiar freedom to go in different directions, a potential to develop in different ways. The act of writing turns it from imagination to banal reality and thereby robs it of some of its magic. Infinite possibilities collapse into imperfect words. In a way, a story dies as it’s created.

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